Licenses

- This function shall be governed by its Agent Installer Mordomus .

1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window -> Registers, press button: Licenses
3. At Licenses window -> Software Mordomus:
3.1. At PCCWD serial number press button: and keyboard the number of series of the pccwd;
3.1.1. At numerical keyboard, press button:
3.2. At Software Card, press button: and keyboard the number that consists in the card of the software Mordomus;
3.2.1. At alphanumeric keyboard, press button: Ok
3.3. At Software Activation Key press the button: and keyboard the key that was provided to your after your request of register;
3.4. To save and to proceed to the activation of the software Mordomus, press button: Apply
3.4.1. After having the information saved, In Licenses -> Mordomus Software -> The status stays in verde and with the word: ACTIVATED
5. At License window -> Mordomus Software -> Funcionalities:
5.1. Select the function that it tries to activate (it is necessary to have the characteristics of the functionalities) and in Functionality Card: X, press button: and keyboard the number of card corresponding to the function that you select;
5.1.1. At alphanumeric keyboard, press button: Ok
5.2. At Activation Key, press button: and keyboard the key that was provided to your after your request of activation;
5.2.1. At alphanumeric keyboard, press button: Ok
5.3. To save and to proceed to the activation of the functionalities, press button: Apply
OBS:
- If the this license / functionality in the period of evaluation, will be visible the information of the days that are absent for the evaluation. Finished the time of evaluation will be visible X;
- If the already this available license / functionality, an Ok will be showed;
- After the effected activation, as well as, during the time of activation, the functionalities found in full functioning.
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window->Licenses, press button: Customer data
3. At Customer data window:
3.1. At Owner Name of titular press button: keyboard the name of the client Mordomus
3.1.1. At alphanumeric, press button: OK
3.2. At Address, press button: keyboard the address of the client Mordomus;
3.2.1. At Zip Code and city keyboard the data respectivs;
3.3.1. At alphanumeric, press button: OK
3.4. At primary E-mail keyboard the e-mail of the client Mordomus (up to a maximum of 2 - E-mail secondary);
3.4.1. At alphanumeric, press button: OK
- Area saved for the agent installer Mordomus.
Floors and Rooms
Structure of your house; define floors, rooms and images for E-Map's use.
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Floors and Rooms
3. At Floor and Room Registration window:
3.1. At Floor, press button: to add floors;
3.1.1. At alphanumeric keyboard, a description for the floor and press button: Ok
3.2. At Room, press button: to add rooms;
3.2.1. At alphanumeric keyboard, a description for the room and press button: Ok
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Floors and Rooms
3. At Floor and Room Registration window:
3.1. At Floor, select that one that it wants to edit and press button:
3.1.1. At alphanumeric keyboard, a new description for the floor and press button: Ok
3.2. At Room, select that one that it wants to edit and press button:
3.2.1. At alphanumeric keyboard, a new description for the room and press button: Ok
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Floors and Rooms
3. At Floor and Room Registration window:
3.1. At Floor, select that one that it wants to eliminate and press button:
OBS: On having eliminated a floor it eliminates all the divisions that you are associate.
3.2. At Room, select the room (associated with a floor) that it wants to eliminate and press button:
OBS:
- When it eliminates a floor or a room, it eliminates all the devices / functions associated with the floor and / or room.
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Floors and Rooms
3. At Floors and Rooms Registration window:
3.1. At Floor, select the floor where it tries to add or to edit an image;
3.2. At E-Map's Image, press button: to add an image for E-Map's use;
3.2.1 At Selection window, select the image that you want and press button: Ok
3.3. At E-Map's Image press button: to eliminate the image previously associate and insert the new one for E-Map's use;
OBS:
- On having added / edited the image of E-MAP's use in a floor, the divisions that are associated on the same modifications in terms of imagem for E-Map's use.
- When it eliminates an image of E-Map's use, the constant image saved in the window Selection (it is not erased of the hard disk).
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Floors and Rooms
3. At Floor and Room Registration window:
3.1. At Floor, select the floor where one finds the image that it wants to eliminate;
3.2. At E-Map's Image press button:
OBS:
- On having eliminated the image of E-MAP's use in a floor, the rooms that you are associated were stopping having any associate image.
- When it eliminates an image of E-Map's use, the constant image guarded in the window Selection (it is not erased of the hard disk).
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Floors and Rooms
3. At Floor and Room Registration window:
3.1. At Floor, select the floor where locate the image that you want
3.2. At E-Map's Image press button:
OBS: On having rotated the image of E-MAP's use in a floor, the divisions that you are being associated on the same modifications.
Modules/Addresses
Register of modules specifying the respective device to controlling. This one works is governed by the Agent Installer Mordomus. This procedure is the base for the correct functioning of the system Mordomus. Every output or input of every module possesses the only address of agreement with the configuration of the Jumpers of every module, every address is used in a configuration of the system.
- This function is governed necessarily by your Agent Installer Mordomus.
Users
Management of the accounts of the users. The management becomes by the Configurator or by the Administrator, allowing your to define codes and safety permissions.
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Users
3. At Users Window:
3.1. At Users, select the type of user: Configurator or Administrator;
4. At Access to the console Mordomus:
4.1. At Username, press button: and the name edits if you wishes;
4.1.1. At alphanumeric keyboard, press button: Ok
4.2. At Entrance Code, press button: and edit the code of acesso (access to home Mordomus);
4.2.1. At numerical keyboard, press button:
4.3. At Exit Code, press button: and edit the code of exit (way of validation of login Mordomus);
4.3.1. At numerical keyboard, press button:
OBS: In the first interaction with Mordomus, the information of acesso place (user's name, entrance code and exit code) is predefined, it can consult them in this help in: LogOff.
5. At Remote Access:
5.1. Select Enable, in order that the acess web route remains available;
5.2. At Username, press button: and a users name keyboard for the access web route;
5.2.1.At alphanumeric keyboard, press button: Ok
5.3. At Password, press button: and a password keyboard for the access web route;
5.3.1. At alphanumeric keyboard, press button: Ok
OBS: In the first interaction with Mordomus, the activation of acess remote and your information of acess (user's name and password) have to be formed.
6. At user Permissions:
6.1. The Administrator and the Configurator have acess unlimited to all the functions Mordomus.
6.2. If there wants to deactivate any permission of account, debit deselect the activation corresponding to the permission.
7. To save the modifications, press button: Apply
OBS:
- And Configurator is not allowed to the user Administrador to erase them;
- The remaining users are created and governed by the Administrator and Configurator.
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Users
3. At Users window:
3.1. At Users, press button:
3.1.1 At alphanumeric keyboard, the name for the user and press button: Ok
3.2. At Access to the console Mordomus -> Entrance Code:
3.2.1. At Entrance Code, press button: and keyboard the code of acesso (access to home Mordomus);
3.2.1.1. At numerical keyboard, press button:
3.3. At Exit Code, press button: and keyboard the code of exit (way of validation of login Mordomus);
3.3.1. At numerical keyboard, press button:
3.4. At Acess Remote:
3.4.1. Select Activate, in order that the acess the user still has web route available;
3.4.2. At usersname, press button: and a user's name keyboard for acess web route;
3.4.2.1. At alphanumeric keyboard, press button: Ok
3.4.3. At Password press button: and a password keyboard of acesso web route
3.4.3.1. At alphanumeric keyboard, press button: Ok
4. At user Permissions:
4.1. To limit the user to acess, it owes deselect the activation corresponding to the permission that he you wishes.
5. To save the user, press button: Apply
OBS:
- The user cannot govern users, can govern only your information of Acess Local and Remote Access;
- The User does not have permission of acesso to the record of floors, rooms and modules / address.
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Users
3. At Users window:
3.1. At Users, there selects the user to whom it wants to edit information and permissions;
3.2. At Access to the console Mordomus and in Remote Access, edit the information that you wish;
3.3. At User's Permissions activate or deactivate the permissions that it wants to limit to the user;
4. To save the modifications, press button: Apply
1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Users
3. At Users window:
3.1. At Users, there selects the user who wants to eliminate and press button:
Audio
They are the predefined configurations for the alert of alarms, stamps of entry or other available events in Sound events.

These configurations allow to define:

- The local outputs of sound that are activated; in the period by day (Schedule), the level of volume which the audio entry will be.

1. At Mordomus Main Menu, press button: Configurations
2. At Configurations window, press button: Audio
3. At Audio Config window:
3.1. At Audio Events, select the predefined event and that it tries to form;
3.1.1. At Schedule A, select 00:00:00, to define that the notification of events audio becomes in 12 p.m. of the day of inaltered form;
3.1.2. At Schedule A, select 00:00:00 to them 00:00:00, to define that the notification of events audio becomes inside an interval of schedule;
3.1.2.1. At numerical keyboard, press button:
3.2. Press button: to select the zones of house where you want that it is notified by events;
3.2.1. At Audio Output Selection window, select the audio output and press button: Ok
TIP: At Audio Outputs Selection window, use filter zone to an easier location of the device that you look for, filtering by Type, Floor and Room.
3.2.1.1. At Audio Output Selection window, it can form the general volume;
3.2.1.2. At Audio Output Selection window, the audible events of alarm, have for preset the Audio channel (Mordomus CH1).
3.2.2. At Audio Output Selection window, press button: Ok
3.3. At Audio config window, press button: Apply